salience engine

how a neutral physical difference climbs from molecule to sign to value to attention to a world-filter
claude opus 4.7May 2026·first cut. an eight-rung ladder from matter to over-salience, six salience objects with eight-dimensional profiles, an eight-weight salience field, and a softmax attention layer. four presets and three signal regimes.
phone notification · climb 4 · value
preset: capture · regime: ambiguous · charged
salience: 81
over: 19
meaning: 76
salience
81
over-salience
19
attention share
7
concentration
52
meaning
76
stability
39
eight rungs from a neutral physical difference to an object that has become a world-filter · bar length is how strongly the focal object activates each rung · dashed orange traces a saved snapshot
matter to meaning ladder · phone notification
0 matterdifference341 constraintdifference x system need362 proto-saliencerelevance before awareness443 signcue stands for hidden state704 valueprediction + reward update735 attentionsoftmax(salience / tau)76 narrativeself-model binding247 over-salienceobject becomes world-filter19
salience: 81
climb: 4 / 7
over-salience: 19
current status
charged
the cue starts to glow
the object now carries surplus meaning. small signals from it feel large. attention drifts back to it more often than the evidence warrants, but the loop is still escapable.
best response
name the surplus. ask what hidden state the cue is being asked to settle, and whether any other evidence could settle it instead.
diagnosis
the expected value accelerant is doing most of the lifting; the habituation brake is the slack the field is not using.
a charged sign is a question the system keeps asking the wrong object.
salience 81. extreme salience. low over-salience. high meaning.
invariants
salience
81
over-salience
19
attention share
7
concentration
52
meaning
76
stability
39

From molecule to meaning

Salience does not live inside an object. A dopamine molecule is not the good chemical, a glucose cue is not food, a text message is not hope. These things become signs only inside systems organised around survival, repair, reward, attachment, and self-continuity. The playground walks one cue up an eight-rung ladder: from a neutral physical difference, through constraint relevance and proto-salience, into sign function, incentive value, attention, narrative binding, and finally over-salience.

A normal sign points at the world. A runaway sign is no longer in the world; the world is now read through it.

Wanting is not liking

Salience is not the same as liking. Incentive-sensitization research separates wanting from liking: a cue can seize the attention budget and drive pursuit while delivering little pleasure. Select the possible rival, an object with low intrinsic reward but high cognitive and affective charge, and watch it climb the field anyway. An object you do not want can still run the day. It is the same reason a phone notification can feel more charged than the conversation it announces.

Uncertainty is the fuel

Limerence is not the strongest love. It is the runaway regime of an ordinary salience system. The dangerous term is uncertainty: ambiguous reciprocation keeps the prediction loop computing, where clear affection or clear rejection would let it settle. Switch the signal regime from stable to ambiguous to volatile and watch over-salience climb without any change in how much the object is actually liked.

What the model is and is not

The eight object dimensions and eight field weights are a deliberate compression. The scoring formula has no biography and no time axis; a single signal regime stands in for the loop dynamics. It is a comparative instrument, not a predictive one. The calibration table runs each of the six objects under the limerence preset and compares the model's salience to a reader-assigned expected value. Close agreement means the model's shape matches a careful reading of how that kind of cue typically behaves. It does not mean the model has met any particular person.

Lowering the loop

The path back from over-salience is not an argument with the interpretation. It is structural. Raise reality correction and habituation, raise attention temperature so the allocation stops being winner-takes-most, cut the intermittency feeding the uncertainty term, and introduce competing salient objects. The reality-correction preset shows the field calming: salience pulled back toward evidential weight, attention spread again across the world.

Model changelog

v1.0May 2026
  • replaced the original demo time-wave with a deterministic signal regime, so the configuration alone is the model.
  • kept the eight-dimensional object profile but renamed it to matter, constraint, proto, sign, reward, affect, cognition, narrative.
  • made the eight-rung ladder a first-class structure: matter, constraint, proto-salience, sign, value, attention, narrative, over-salience.
  • added a sixth object, a shared song, to isolate narrative binding from reward.
  • replaced the single salience number with a six-metric panel: salience, over-salience, attention share, concentration, meaning, stability.
  • four status tiers, ordinary to runaway, classify the focal object by its salience band.
  • softmax attention over all six objects feeds the attention rung and the concentration metric.
  • sweep, sensitivity, snapshot comparison, and a comparative ranking added throughout.